Inspire Engineering Intent, Implementation & Impact
Intent
At Larkrise Primary School, we have designed our Engineering (also known as Design and Technology) curriculum to enable children to become creative thinkers with a practical understanding of the world. We currently use some resources from the Kapow Primary Schemes of Work to support planning, which is based on the Design Technology National Curriculum.
The Engineering Curriculum also covers key aspects of the Statutory Framework for the Early Years Foundation Stage where technology is used to enhance the seven areas of learning.
Inspire Knowledge and Skills: We provide an Engineering curriculum where knowledge and skills will be systematically developed and sequentially built upon. These will be applied within the design brief and problem-solving context. The skills learnt will strongly link to those practical skills needed in everyday life. Our children are given motivating and inspiring cross-curricular opportunities to embed essential knowledge and skills.
Inspire Creativity & Adventure: Engineering at Larkrise intends to develop problem solvers of the future. They are inspired to think innovatively about solving problems in the real world, both independently and as a team. Children must understand how to use technology in a rapidly changing world. We want to develop designers, engineers and technologists for the future.
Inspire Kindness: We want children to understand the impact of engineering on making life easier for people. This involves having a critical understanding of the impact of technology on daily life and learning about the impact that some designers and engineers have made throughout history. It is also important to understand that Engineering could solve some of the p[problems we now see around the World, such as climate change.
The key stages 1 and 2 units are based on a spiral curriculum. This means that each theme is revisited regularly (at least once in each year group), and pupils revisit each theme through a new unit that consolidates and builds on prior learning within that theme. This curriculum design style reduces the knowledge lost through forgetting, as topics are revisited yearly. It also ensures that connections are made even if different teachers teach the units within a theme in consecutive years.
Implementation
Through each project, teachers will cover the four areas of DT: design, make, evaluate, and technical knowledge. Children will practise techniques and answer questions before exploring the other stages. Skills are taught progressively so that children can learn and practise them each year, and each project involves solving real and relevant problems within a variety of contexts.
Cooking and nutrition are also introduced by looking at a healthy diet and where food comes from, which inevitably has links to the science curriculum. This is taught using our onsite kitchen facilities in one of the ‘Adventure Rooms.’
We are currently developing our learning resources for the DT Curriculum in Upper Key Stage 2 and hope to be able to use these in the future for projects which require programming, monitoring and controlling a product.
Like all areas of our Inspire Curriculum, we have used research evidence to develop our teaching and learning pedagogy. For more information, please see our Inclusive Quality First Teaching Key Principles.
Impact
By the time children in Year 6 leave us, we want them to have the following experiences and understanding:
Inspire Knowledge and Skills:
Children will have the knowledge and skills to be able to:
Inspire Creativity & Adventure:
As part of the Inspire Technology Curriculum, children will be involved in the following projects:
Inspire Kindness:
By the end of Year 6, children will have:
More information on the impact of the Curriculum can be seen in our celebration Magazine ‘Larkrise Look’